E3 2013 Game Trailer for Ubisoft.
My work was Modeling (Dark creatures), Texturing, Hair styling (Creatures and Barbara), Hair Simulation, Shading, FX (Creatures crowd), Lighting, Compositing.
Behind the scene
Autodesk Webinar – Dark Creatures Making-of
It’s a making of done for the Autodesk Meet the Experts Webinar Series 2014.
In this video you can learn how to bring the crowd of dark creature to life in the game cinematic of Rayman Legends E3 2013, using 3D Studio Max 2013 and ParticleFlow/Toolbox2 (MassFx).